[ untitled games event ]

a monthly event for experimental games, playable arts, and conversations around play

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contact us at: untitledgamesevent@proton.me

[ past events ]

12 July 2026

#7:oblique frequencies
Untitled Games Event #7: oblique frequencies
  • Dykesommar — Zoé "lasticotdelespace" Arcaina
  • Hedgeborough — Mary Tallontire
  • Abigail — Hapshapen Games
  • Slowquest's "pick your path" adventure books
  • Mystery City Games
  • Videogame Urbanism and Dutch Minibiebs — Apsara Flury (Papertrail)

14 June 2026

#6:path finding
Untitled Games Event #6: path finding
  • Ghost Rococó — Lucas Lugarinho
  • For a Moment — Fanaar Rashid and Flin van Asperen
  • Scenography and Game Design — Puck Verras
  • Travelling Light — Studio IDUN
  • Beware of the Cartographer! — Quentin Vijoux and Tohu Bohu Games

24 May 2026

#5:strange brew
Untitled Games Event #5: strange brew

A Permanent Echo — Three More Years

Yuha's Nightmares — Supr Experience

Live Action Lecture Roleplay — Jana Romanova

Wyvern Tales — Nomad Studio

The Benelux Speedrunner Gathering — Riekelt Goucem

The Oracle for Transfeminist Technologies — Coding Rights

19 April 2026

#4:tend and befriend
Untitled Games Event #4: tend and befriend
  • Data Garden — Shaman Garage
  • Welcome to Approx AI! — Zofia Bochińska
  • Curiosmos — Céline & The Silly Stars
  • Time Flies - Playables
  • Reworlding Ramallah — Callum Copley

22 March 2026

#3:secret handshake
Untitled Games Event #3: secret handshake
  • Something to Reach For — Outer Plays
  • Pigeon: A Love Story — Wristwork
  • Get Yoked — Barking Dogs (presented by Jingtong Zhu)
  • Roofkat Card Game Showcase — Ramon Huiskamp

15 February 2026

#2:tender interval
Untitled Games Event #2: tender interval
  • Benches — Thijs van Loenhout
  • Plum Road Tea Dream — Samuel Baidoo and REVEAL Studio
  • LINKS — Team DPC
  • How a Body Sounds — Yami Kurae

18 January 2026

#1:trial run
Untitled Games Event #1: trial run

Impromptu talks by Krish Raghav and Joseph Pleass, who spoke about their work since we didn't actually expect anyone to turn up and needed something to do.